The video game developers for the upcoming Gearbox Software "Borderlands 2" are holding an open casting call for an actress to portray the character of Lilith. The person chosen will appear in the game "Borderlands 2" as the live action version of the character and additionally may be invited to participate in promotional events and trade shows. The chosen candidate will be required to sign a standard likeness rights and work for hire contract and will be paid $1,000 per day of shooting.
Borderlands 2 is a science fiction–based first-person shooter with RPG (role-playing game) elements and the sequel to 2009's Borderlands. It is currently under development by Gearbox Software for the Microsoft Windows, PlayStation 3 and Xbox 360 platforms. The game is expected to be released in the distributor's 2013 fiscal year, which begins in April 2012 and ends in March 2013.
Once a human, Lilith at one point was turned into a siren, so she is one of only six Sirens. they are a group of people with unbelievable powers, but no way to control them. She comes to Pandora in search of another Siren, in an effort to find out more about herself. Lilith's most iconic ability is called "Phase Walk", where she will teleport herself into another dimension where Lilith becomes invisible and can sneak around enemies with massively increased speed. Upon revealing herself, she detonates a shock-wave that can do area effect damage to all enemies.
Casting Call Details
• You must be female, between the ages of 18 and 30.
• You must able to provide your own transportation.
• You must be on-set in the Dallas, TX area for testing and shooting.
• You must be available during the first three weeks of December.
• You do not need to have any past acting or modeling experience.
• You must exhibit a range of facial expressions and emotions.
• You will be expected to follow direction.
• In the Borderlands Universe, a Siren can project a live-action image of herself into the minds of those she wishes to communicate with. Your look need not be exact, but expressive of Lilith in the mind’s eye – similar to how the Guardian Angel was portrayed in the original Borderlands.
They will choose a candidate that has "sufficient plausible" resemblance to the character Lilith from the video game Borderlands. This is a contract job opportunity.
Click for Lilith sample poses.
Click for Guardian Angel footage.
Open Casting Call Details
4000 East Side Avenue
Dallas, TX 75226
Click Here for directions.
December 7, 2012
10:00am - 4:00pm
You only need to bring yourself – They will have cameras for headshots and forms to collect your information.
Select candidates from the open casting call will be invited to attend a more in-depth screen test.
If you are unable to attend the open casting call, you can submit a minimum of one photograph of your face. Feel free to submit more photos if you feel that they will help show your expressive range. Close-ups of facial features, especially the eyes, are extremely helpful. Submit to the following:
Put "Lilith Casting" in the SUBJECT LINE, and include all of your contact information in the body of your email.
Note: For larger files (over 2MB), please provide links to online photo(s) instead of attaching them to your email.
About Gearbox Software
Gearbox is a company best known for their early work on the Half-Life series and WWII video game series Brothers in Arms.In January 1999, Gearbox Software was formed by five people from Rebel Boat Rocker: Brian Martel, Randy Pitchford, Landon Montgomery, Rob Heironimus, and Stephan Bahl. Everyone except for Montgomery had previously worked at 3D Realms. Gearbox got their start by developing the expansions for Half Life. Their experience in game consoles began when they ported Half Life to the Playstation 2, and from there they formed relationships with different publishers when the company after they pursued additional port work. Their work in this field includes bringing Tony Hawk's Pro Skater 3 and Halo: Combat Evolved to the PC. Gearbox's first original game was Brothers In Arms: Road To Hill 30, released in 2005. Soon after, the sequel - Brothers In Arms: Earned In Blood--was released. Both games received very positive awards and went on to not only top sales charts but win multiple awards. The games were especially praised for the squad based gameplay and historical accuracy. Brothers In Arms: Hell's Highway was released a few years later in 2008. Games currently in development are "Aliens: Colonial Marines," "Brothers in Arms - Furious 4," and "Borderlands 2". (2012)